Openbve Jr Ryomo Lineopenbve Data Publishing Studio



Author: Manuel Mejias. Thanks / Gracias:-) JR East Shinkansen E7 / JR West Shinkansen W7. 12 cars (Fixed cars combination) for Tōhoku Shinkansen (Tōkyō-Ōmiya section), Jōetsu Shinkansen (Ōmiya-Takasaki section) and Hokuriku Shinkansen (Takasaki-Nagano Section) and will be used on Hokuriku Shinkansen (Nagano-Kanazawa Section) since 2015/03/14.

The following set of pages describes the process for developing addons for OpenBVE.

  1. Version バージョン: 1.0 Train(s) 列車使用: - E233系3000番台 E233-3000 Series.
  2. Last Update 最後更新日: 2014-04-30 Service Type 列車種別: - 普通 Local.
  3. Developing for openBVE.
  4. OpenBVE: A Free, open source train simulator! Contribute to shadow93/openBVE development by creating an account on GitHub.
Ryomo

Basic Setup for creating a new addon:

Currently, the OpenBVE Developer’s Tools are distributed with the main program.

Data

Therefore, no additional downloads are required.

They are located in the installation directory of the main program.

They consist of two major tools- Object Viewer and Route Viewer , and two minor tools Train Editor and Object Bender.

Route Viewer

Route Viewer allows you to render and view a route file. It supports viewing a route, reloading routes, visualising certain non-visual commands (such as Track.Section ), and jumping to stations and point of interest.

Object Viewer

Object Viewer allows you to view the 3D model formats which OpenBVE supports. It supports viewing multiple objects overlaid, reloading objects, and generates a list of errors in object files.

Train Editor

Openbve jr ryomo lineopenbve data publishing studio software

The Train Editor allows the editing of a train.dat file, including modifying properties and values, previewing train acceleration curves, and plotting of train sounds pitch and volume.

Object Bender

ObjectBender is a utility that helps create curved objects from shorter segments, for example, a 25m-long curved rail from a 5m rail segment.

ObjectBender offers a graphical user interface (GUI) as well as a command line interface (CLI). The GUI allows you to quickly create longer objects, while the command line interface helps with repetitive tasks.

The following is a list of command line arguments. Use these in a batch file to quickly create multiple objects that constantly needs updating(for example, multiple rails for different radiuses from a single rail segment.

Example:

ArgumentMeaning
/?Shows the list of command-line arguments.
InputFileThe path to the input file. Can be a B3D or CSV file.
OutputFileThe path to the output file. Will be of the same format as the input file.
/n=SegmentsThe number of segments.
/s=SegmentLengthThe length of each segment in meters.
/b=BlockLengthThe block length in meters. If zero, the object is not rotated for use as a rail object.
/r=RadiusThe radius in meters. Negative values are left, positive ones right. Zero does not create a curve.
/g=RailGaugeThe gauge of the rail in millimeters. Only required if cant is applied.
/u=InitialCantThe cant at the beginning of the object in millimeters.
/v=FinalCantThe cant at the end of the object in millimeters.
/aAppends to the output file instead of overwriting it
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